We are building EduLadder(ELADR) - Protocol

The Eladr Protocol is a decentralized, security and efficiency enhanced Web3 noSQL database powered by IPFS as the data storage layer https://ipfs.io/, and the Cardano block chain as the rewards token platform, https://cardano.org/. It provides a JSON based, IPFS layer 2 solution for data indexing and retrieval in an 'append only' file system built with open source Node.js API libraries.

The ELADR token was designed to incentivize and reward community members as a proof of contribution. Token holders are also granted access to EduLadder.com premium features as well as associated ELADR token enabled apps.

WHITE PAPER Buy Now Try BETA

Real Problems! Real Experts!

Join Our Telegram Channel !


The Eduladder is a community of students, teachers, and programmers. We help you to solve your academic and programming questions fast.
In eduladder you can Ask,Answer,Listen,Earn and Download Questions and Question papers.
Watch related videos of your favorite subject.
Connect with students from different parts of the world.
Apply or Post Jobs, Courses ,Internships and Volunteering opportunity. For FREE
See Our team
Wondering how we keep quality?
Got unsolved questions? Ask Questions


You are here:Open notes-->Photoshop-->How-to-create-a-dream-like-scene-in-photoshop

How to create a dream like scene in photoshop

How to study this subject

What you’ll be creating

We’ll start this tutorial by creating a surreal environment with a sky and desert images. Then we’ll add the model and do some retouch on him as well as blend him with the background using adjustment layers and brush. Later we’ll add the rocks, particles, lightning and create some light effect. We’ll finish it up with some adjustment layers. You’ll need Photoshop CS3 or newer to follow the process.

falling30-final


Step 1

Create a new document in Photoshop with the given settings:

falling1

Step 2

Open the sky image. Drag it into our white canvas using the Move Tool (V) and use the Free Transform Tool (Cmd/Ctrl+T) to rotate it as shown below:

falling2

Step 3

I used an adjustment layer with Clipping Mask to desaturate the sky color. Go to Layer > New Adjustment Layer > Hue/Saturation:

falling3

falling3a

Step 4

I used Curves to darken the sky sides:

falling4

On this layer mask use a basic, soft brush with black color to erase the middle as I don’t want it to be darkened:

falling4a

Step 5

Drag the desert image into our main document and transform it, place it at the right side:

falling5

Click the second button at the bottom of the Layers Panel to add a mask to this layer. Use a soft black brush to remove the hard edges and blend the desert with the background:

falling5a

Duplicate this layer and flip it horizontally (Edit > Transform > Flip Horizontal). Position it at the left side:

falling5b

Step 6

To add some depth to the scene, on each desert layer, go to Filter > Blur > Gaussian Blur and set the radius to 3 px:

falling6

On the Filter Mask use a soft black brush to remove the blur effect at the top of the desert (background part) and make the blur effect visible only on the foreground:

falling6a

Step 7

Make a new layer and active the Clone Tool (S). Use this tool to clone on some parts of the deserts to make them less uniform:

falling7

falling7a

Step 8

Select the desert layers and the clone one then press Cmd/Ctrl+G to make a group for them. Change the group mode from Pass Through to Normal 100%. Make a Curves adjustment layer within this group to brighten the background parts:

falling8

On this layer mask use a soft black brush to erase the foreground:

falling8a

Step 9

I used Curves to darken the foreground:

falling9

On this layer mask use a soft black brush to erase the background to keep their brightness:

falling9a

Step 10

I used Brightness/Contrast to increase the contrast of the scene:

falling10

On this layer mask erase the background as I don’t want it to be affected by this adjustment layer:

falling10a

Step 11

Isolate the man from the background and place him in the space between the grounds:

falling11

To create more movement for the man, go to Edit > Puppet Warp. Make the arms and legs wider:

falling11a

Step 12

I used Hue/Saturation to desaturate the model a little:

falling12

Step 13

I used Curves to darken the model . On this layer mask use a soft black brush to erase the arms and the man contour, leave the dark only visible on his back :

falling13

Step 14

Open the lightning 1 image. Take the lightning part and place it over the middle section of the main document and change the mode to Screen 100%:

falling14

falling14a

Add a mask to this layer and use a soft black brush to remove the hard edges and the parts on the grounds:

falling14b



Official Notes


Add contents here

Notes from other sources


Add contents here

Model question papers


Add contents here

Previous year question papers


Add contents here

Useful links


Add contents here

Editors

RajivRajiv


You might like this video:Watch more here

Watch more videos from this user Here

Learn how to upload a video over here